Monday, January 14, 2013

The Whitcomb Area Rule

Punch it a

Original concept jet modeled in Cinema 4D and Carrara Pro rendered with Cinemas AR3 .

The Whitcomb area rule, also called the transonic area rule, is a design technique used to reduce an aircraft's drag at transonic and supersonic speeds, particularly between Mach 0.75 and 1.2.

Monday, January 7, 2013

“Gun Star The Last Star Fighter”

Cinema 4D Ar3 used for rendering, modeled in Hexagon and Modo for some of the detailed parts, still needs more detail on the aft part of the ship. I didn't have much reference material to model off of until my son gave me the DVD after most of ship was modeled .
Thanks for taking a peek. Have a productive week !
Michael.

tri gunstar

Gunstar1[1]3point[1]

The Last Star fighter is one of the earliest films to make extensive use of computer graphics for its special effects. In place of physical models, 3D rendered models were used to depict space ships and many other objects. The Gunstar and other spaceships were the design of artist Ron Cobb, who also worked on Aliens, Star Wars and Conan the Barbarian. Here is my interpretation of the Gun star staying close to form ,all of which was modeled in Hexagon and fine detail in Modo with ambient occlusion render in Cinema 4D AR3.

000[1]

gunstar[1]

Laser drones that protect  Rylos  and the frontier. These  drones will be incorporated in the final scene !

Drone[7]